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    <title>Aaron Gerdes: Design: All possibilities rush to one point.</title>
    <link>http://www.aarongerdes.com/articles/2006/04/21/design-all-possibilities-rush-to-one-point</link>
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    <ttl>40</ttl>
    <description>Strategy, design, and technology to stand out and win business.</description>
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      <title>Design: All possibilities rush to one point.</title>
      <description>&lt;p&gt;Catching up on &lt;a href="http://knowingart.com/85/rendering-circular-website-traffic-path-stats/"&gt;PJ Brunet&amp;#8217;s blog&lt;/a&gt;, I read an interesting quote, from &lt;a href="http://www.shef.ac.uk/uni/projects/sc/cartosoc/2002/Mar/msg00059.html"&gt;Cartographic Principles&lt;/a&gt; (it&amp;#8217;s the third):&lt;/p&gt;


	&lt;blockquote&gt;
		&lt;p&gt;3. &lt;span class="caps"&gt;SIMPLICITY FROM SACRIFICE&lt;/span&gt;
Great design tends towards simplicity. (Bertin) Its not what you put in that makes a great map but what you take out. The map design stage is complete when you can take nothing else out. Running the film of an explosion backwards, all possibilities rush to one point. They become the right point. This is the designers skill. Content may determine scale or scale may determine content, and each determines the level of generalisation (sacrifice).&lt;/p&gt;
	&lt;/blockquote&gt;


	&lt;p&gt;Interesting way of putting it.&lt;/p&gt;</description>
      <pubDate>Fri, 21 Apr 2006 23:18:00 -0700</pubDate>
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      <author>aarongerdes@gmail.com (Aaron Gerdes)</author>
      <link>http://www.aarongerdes.com/articles/2006/04/21/design-all-possibilities-rush-to-one-point</link>
      <category>design</category>
      <category>simplicity</category>
      <category>design</category>
      <category>simplicity</category>
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      <title>"Design: All possibilities rush to one point." by PJ Brunet at Knowing Art</title>
      <description>&lt;p&gt;I can&amp;#8217;t take credit for the quote, but I think we agree that rewinding this kind of explosion is pretty seductive.  Maybe we watched too many A-Team episodes.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Apr 2006 07:57:32 -0700</pubDate>
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      <link>http://www.aarongerdes.com/articles/2006/04/21/design-all-possibilities-rush-to-one-point#comment-35</link>
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